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Algebra Geometry

NCTM – Thursday

Very exciting day….quite a buzz as I arrived today.  Looking forward to some interesting sessions in the next few days.  The hard part is deciding which sessions to choose.

Teaching Proof: Lessons From an Action Research Study.  Pete Johnson, Eastern Connecticut State University

Yesterday, I attended a research session on proof,where’s a 5-person panel each explained research they had done on encouraging justification and proof in both middle and high school math courses.  From that session, there were two takeaways for me:

  • When we provide a proof, for whom is the justification intended?  Who is the audience for the communication? Let’s focus on the end user.
  • An interesting activity is to provide a number of givens, then having students work to  support the “strongest claim”.  We often tailor arguments to fit our pre-determined conclusions.  But what are the possibilities, given provided information?

My first session today continues my focus on proof.

“writing proofs” is not a topic or a bit of content, it is a a process, a way of thinking that evolves over time

Much of the discussion in this session focused on the following challenge:

Prove that if n is an odd positive integer, then n squared is an odd positive integer.

A few approaches emerged.  Let n = 2k + 1, then simplify n-squared.  Are we guaranteed that the result is odd?

Another attendee suggested letting n = m + 1, but then how do we know that m-squared is even?  What is the assumed toolkit of knowns and agreed upon principle in this problem?  What does it mean for a number to be odd?

Also, the group tended to focus on the oddness, but have we proven that the result is positive, or  an integer?

Findings: Teaching proof as a “separate topic” does not work.  Also, instruction in formal logic does not seem to transfer well to mathematical proof.

Engaging Activites for Your Classroom: technology in Middle School Mathematics

The main event of this session featured activities utilizing the TI Nspire CX Navigator system.  A few years ago, I acquired the Navigator system for the TI84 calcs, and had used it in some of my classes.  But, over time, I found the system cumbersome, and that the classroom payoff was not often worth the set up required.  I was eager to try this updated system, as it is now wireless, and integrates with the new color CX calculators.

My first impression is that sending files has become more intuitive, and the entire interface is cleaner and less clunky than the 84 software.  The examples demonstrated today were pulled from the TI Activity Exchange, and could easily be edited for use with TI Publish View, which mentioned in an earlier blog post.

Philadelphia-20120426-00191, Uploaded by Photobucket Mobile for BlackBerry

Looking forward to more great math discussions tomorrow!

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NCTM is here!

Happy that NCTM is in my hometown in Philadelphia.  Looking forward to lots of great sessions, with a large interruption from a track and field invitational I run each year.

Look me up at these Thursday sessions.  I am the bald, handsome guy….

  • #30, Teaching Proof
  • #68, Assessing Students on the Common Core
  • #208, Engaging Activities for your Classroom
  • #300, Algebra Tasks

Say hello for a card and a free hug !

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From “24”…Graduate up to Countdown.

This past week, I had the pleasure of attending a tournament for the popular school math game “24”.  You know the game…you are given 4 numbers, and can use any of the 4 basic operations (add, subtract, multiply, and divide) to arrive at an answer of 24.
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At our district tournament, school winners competed to be district champion, and all of our 4th and 5th graders attended to provide energy, enthusiasm and support for their peers.  What an exciting morning, and kudos to our elementary staff for organizing a fun morning, all based on this simple math game!

While many of us are familiar with 24, did you know that our friends in the UK have been enjoying a similar game on the TV Game Show “Countdown” for the past 30 years?  In Countdown’s “Numbers Round”, contestants complete a task similar to that of 24: use the 4 operations to get as close as possible to a target number.  Here are the details:

  • There are 24 numbered tiles: each number from 1 to 10 has two tiles, and the “large” numbers 25, 50, 75 and 100 are also included.  6 tiles from the 24 are randomly chosen by the contestant.
  • A 3-digit number is randomly generated, and the contestants must use the 4 basic operations, along with the selected numbers, to reach the target.
  • You do not need to use all 6 numbers, and you may use a number twice, if it appears twice in the list of 6 chosen numbers.
  • Contestants have 30 seconds to work, and earn points based on how close they come to the target.  Note that it is possible for a game to not have a solution.

If you try a search on YouTube, you will find various episodes and clips from the show.  Below is a simulation which demonstrates the game, without having to wade through a host or commercials:

Try this challenge:  your numbers are 3, 5, 7, 7, 9 and 25.  Your target is 997.  Give yourself 30 seconds.  Solution below.

You can do an internet search and find many links to Coundown’s “Numbers Round”, but Graham Hutton’s site explains the rules clearly and provides a neat Flash app which you can use with your classes.

And that challenge I gave you earlier?  Here is a screen cap from the site I referenced above which gives a solution:
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