Dan Meyer’s recent post on “fake world” math tasks has me thinking about many of the openers and games I have used in my classroom. I have written about The Take-Away Game before, and I still use it often…until the kids learn how to beat me and the strategy is revealed. This next one is not so much a game, but more of a task, similar in some ways to the Locker Problem.
THE HOT SEAT
In this task, chairs are placed in a circle. Chairs will be removed from the circle using the following rules:
- Chair #1 is removed first.
- The next remaining chair is skipped, and the next chair removed.
- This continues, with chairs skipped and removed until only one chair remains.
- Once a chair is removed, it is “out” of the circle
- Whoever is sitting in the last remaining chair “wins”
Here’s a brief Doceri video which shows some game playings:
Like the “Take-Away Game”, I can’t recall where I first encountered this problem. They have both been sitting in my files for over a dozen years. If anyone can name a source, I’d be happy to award some credit.
Why I enjoy this problem:
- It’s not intimidating. We have a chance to draw, get out blocks, magnets….whatever we want to use to model the problem. Great for working in teams.
- I can let the problem marinate. On one day, I may ask the class “Where should I sit if there are 8 chairs?”, and come back the next day with “How about 24 chairs?” If it seems like discussion is flowing, I can put my foot on the gas.
- I can use this problem with all levels of students. If we need to create a data table and look for a pattern as a class, that can happen. If my honors kids want to fly with it, that can also happen.
- The answer is not obvious, but a clear pattern eventually emerges if you model enough circles. And there will be some nice vocabulary opportunities as the payoff.
There are a number of ways to express the solution. Later this week, I will post the “answer”. Until then, have fun moving around the furniture.
After the activity, a whole-class discussion is held to talk about Hallway Bowling as an experiment. What are we trying to prove? How does our activity provide data for the experiment? Where is the randomization? What could be done to improve the design? Here, we are looking to encourage “matched-pairs thinking”; where all subjects are exposed to both treatments (rolling with dominant and non-dominant hands), and we are interested in those differences. We can also consider blocking here if we feel that males and females may be effected diffferently by the treatments. We can also revisit the data later when we look at hypothesis testing procedures.
